TileMaker
About this tool
Name
TileMaker
Category
toolsTilemaker, located at https://tilemaker.org/, is an open-source vector tile generator launched in 2015 by Richard Fairhurst and contributors, aimed at creating customizable map tiles from OpenStreetMap data without complex infrastructure. Leveraging C++ with Boost.Geometry and Lua scripting, it provides exceptional support to indie developers, GIS professionals, and map enthusiasts, serving a wide user base. Its core features include:
Vector Tile Creation: Converts OpenStreetMap .pbf files into Mapbox-compatible .mvt tiles;
Customizable Schemas: Lua and JSON configs allow tailored data layers (e.g., roads, POIs);
Memory Efficiency: Version 3.0 reduces memory usage by 85% with on-disk storage;
OpenMapTiles Compatibility: Includes pre-built configs for standard map styles;
Self-Hosted Deployment: Outputs .mbtiles for serving with tools like MapLibre GL.
These features are renowned for enabling lightweight, interactive maps, earning praise from mapping communities. Available with a Free Mode (open-source, no cost) at https://github.com/systemed/tilemaker, its flexibility is widely praised, though the need for Lua scripting knowledge remains an area for improvement.
How to use
Sign Up: Visit https://tilemaker.org/, download the tool from https://github.com/systemed/tilemaker (no account needed), or contact via GitHub issues.
Setup: Install Tilemaker, download an OSM .pbf extract from https://download.geofabrik.de/, and configure JSON/Lua files, completed in 15-30 minutes.
Core Action: Run Tilemaker to generate .mbtiles, with vector tiles for web or app rendering.
Manage: Serve tiles using tilemaker-server or export .mbtiles, using SQLite-compatible tools.
Enhance: Customize layers with Lua scripts or add coastline data, via resources like https://www.naturalearthdata.com/.
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